pub trait Scorer: Send + Sync {
// Required methods
fn name(&self) -> &'static str;
fn score<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
case: &'life1 EvalCase,
output: &'life2 str,
) -> Pin<Box<dyn Future<Output = Score> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
}Expand description
Maps a (case, output) pair to a normalized Score.
Async so that LLM-as-judge scorers (a later change) fit without trait churn; rule-based scorers compute synchronously.
Required Methods§
Sourcefn score<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
case: &'life1 EvalCase,
output: &'life2 str,
) -> Pin<Box<dyn Future<Output = Score> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn score<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
case: &'life1 EvalCase,
output: &'life2 str,
) -> Pin<Box<dyn Future<Output = Score> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Score output for case. Rule scorers are deterministic and do no IO.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".