EditBuffer class

Local dirty-path edit state. It is UI orchestration state, not graph data.

Constructors

EditBuffer({required Map<String, Object?> original, Map<String, Object?> edits = const {}, bool isSaving = false, EntityGraphError? error})
const

Properties

dirtyPaths → Set<String>
no setter
edits → Map<String, Object?>
final
error → EntityGraphError?
final
hasError → bool
no setter
hashCode → int
The hash code for this object.
no setterinherited
isDirty → bool
no setter
isSaving → bool
final
original → Map<String, Object?>
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

copyWith({Map<String, Object?>? original, Map<String, Object?>? edits, bool? isSaving, EntityGraphError? error, bool clearError = false}) → EditBuffer
merged() → Map<String, Object?>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
revert() → EditBuffer
set(String path, Object? value) → EditBuffer
toString() → String
A string representation of this object.
inherited
value(String path) → Object?

Operators

operator ==(Object other) → bool
The equality operator.
inherited