EntityMutationState<T extends Object> class
State for collection-level create operations.
Constructors
- EntityMutationState({bool isMutating = false, T? value, EntityGraphError? error})
-
const
Properties
- error → EntityGraphError?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isMutating → bool
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value → T?
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited