EntityMutationState<T extends Object> class

State for collection-level create operations.

Constructors

EntityMutationState({bool isMutating = false, T? value, EntityGraphError? error})
const

Properties

error → EntityGraphError?
final
hashCode → int
The hash code for this object.
no setterinherited
isMutating → bool
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
value → T?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited